Category: Art and Design in gaming
Tools Used: Blender, ZBrush, Substance Painter, Unreal Engine / Unity
This cinematic room has been meticulously constructed to create a wonderful environment for cinematic-based applications while being highly realistic. There are various types of high-quality medical equipment and realistic character models throughout the scene, plus you will find many types of dramatic cinematic lighting effects, which will provide a visually stunning and storytelling effect. All asset types are built with a clean normal topology, and they have a PBR-based texture quality, making them suitable for horror, thriller, and story-driven video games using current game engine technologies.
- The development of realistic and high-quality cinematic surgical room environments that utilize real-time technology in both Unity and Unreal Engine.
- The initial stages of these projects required extensive concept development and reference material research.
- All equipment was modeled in full detail, and some character assets were also modeled as well.
- All of the medical equipment utilized PBR workflows in Substance Painter to create textures.


